A 2 a.m. wake up call

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A 2 a.m. wake up call

We produce the highest quality apps for the most discriminating brands in the world.

We started the day after Steve Jobs opened the platform to third-party developers.

I was in bed, 2 o'clock in the morning, and I was watching Steve Jobs' keynote that was recorded earlier in the day.

That's when he released the platform to third-parties.

It sounds like I made it up, but it's true.

I decided, right then, to wake up as early as I could to get down to Office Depot, buy graph paper and pencils, and start to sketch out apps, and that's what I did.

We sketched about 20 apps in a matter of 20 days, probably.

We didn't have the money to build them all, but we picked the ones that we felt that we could market, and it just kind of became a business, and, to this day, all 100 Rocketeers use pencil and paper, first, to gather their ideas before building an app.

We're sketching screens, we're sketching user interfaces, we're sketching the workflow in the movement, transitions, animations.

Because, in that low-fi technique, you can really sit back and see it in your mind's eye, but also with your actual eyes, and then you can find small nuances that you can use to improve or to pull back from areas where you might be getting a little bit too deep, and that's much easier to do that in a low-fi way versus doing it in code or doing it in pixels and Photoshop, for example, and having to modify these complex graphic files.

So over the years, it's gotten more and more complicated because the platforms and the tools that we have are more and more powerful in the expectations of users, as well as brands and customers are also much greater, but, essentially, it starts with an idea.

We call it an "App Mission Statement" and when we write out the App Mission Statement, we essentially are describing an envisioned future of what this app will achieve and what utility it will perform and who it will perform it for, and we'll use that App Mission Statement, it's a true North, for constant course correction throughout the project. Our mission is this.

We want to achieve this mission, and there's so many distractions in the creative space and the technical space to pull you away from that, and the App Mission Statement centers you back.

There's still some things that are timeless, if you would, and that is the quality, the user experience, the maker mentality, the ownership mentality that everyone deserves to have in the career that they choose, and those are the areas that I try to focus on, and that's kind of the value I can bring to the organization.

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A 2 a.m. wake up call발음듣기

We produce the highest quality apps for the most discriminating brands in the world.발음듣기

We started the day after Steve Jobs opened the platform to third-party developers.발음듣기

I was in bed, 2 o'clock in the morning, and I was watching Steve Jobs' keynote that was recorded earlier in the day.발음듣기

That's when he released the platform to third-parties.발음듣기

It sounds like I made it up, but it's true.발음듣기

I decided, right then, to wake up as early as I could to get down to Office Depot, buy graph paper and pencils, and start to sketch out apps, and that's what I did.발음듣기

We sketched about 20 apps in a matter of 20 days, probably.발음듣기

We didn't have the money to build them all, but we picked the ones that we felt that we could market, and it just kind of became a business, and, to this day, all 100 Rocketeers use pencil and paper, first, to gather their ideas before building an app.발음듣기

We're sketching screens, we're sketching user interfaces, we're sketching the workflow in the movement, transitions, animations.발음듣기

Because, in that low-fi technique, you can really sit back and see it in your mind's eye, but also with your actual eyes, and then you can find small nuances that you can use to improve or to pull back from areas where you might be getting a little bit too deep, and that's much easier to do that in a low-fi way versus doing it in code or doing it in pixels and Photoshop, for example, and having to modify these complex graphic files.발음듣기

So over the years, it's gotten more and more complicated because the platforms and the tools that we have are more and more powerful in the expectations of users, as well as brands and customers are also much greater, but, essentially, it starts with an idea.발음듣기

We call it an "App Mission Statement" and when we write out the App Mission Statement, we essentially are describing an envisioned future of what this app will achieve and what utility it will perform and who it will perform it for, and we'll use that App Mission Statement, it's a true North, for constant course correction throughout the project. Our mission is this.발음듣기

We want to achieve this mission, and there's so many distractions in the creative space and the technical space to pull you away from that, and the App Mission Statement centers you back.발음듣기

There's still some things that are timeless, if you would, and that is the quality, the user experience, the maker mentality, the ownership mentality that everyone deserves to have in the career that they choose, and those are the areas that I try to focus on, and that's kind of the value I can bring to the organization.발음듣기

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